Saturday, 2 January 2016

Costs

Costs

Here are the development costs of the game. All figures are in Australian Dollars.
Apart from marketing everything was accounted for back in January in my budget and I ended up finishing the game within budget. I did have to leave out professional voice acting however but all the other components were approximately as I'd projected in January.

Game making can be expensive.
Note I have not included my time spent here - I class that as 'free'.

ExpensesTYPE$ Cost
Sound FXAudio$88
Jason Livesay MusicAudio$360
Classical Music (unused)Audio$360
Menu MusicAudio$104
Shutterstock 2d GraphicsGraphics$49
Font LicenceGraphics$27
Brandie 2d UIGraphics$894
Turbo Squid (Ships)Graphics$524
3D Artist (Failed To Deliver)Graphics$311
CG Textures (Unused)Graphics$84
Skyboxes (3dRT)Graphics$160
Brandie AnimationsGraphics$1,925
SpeakersHardware$15
MHL/HDMIHardware$20
LG MobileHardware$200
PlayTabHardware$100
Wifi DongleHardware$36
Huawei PhoneHardware$169
Server UpgradeHardware$261
Leadbolt AdvertisingMarketing$620
Ad PrintingMarketing$20
Google AdvertisingMarketing$246.00
Facebook AdvertisingMarketing$56
LeafletsMarketing$77.60
TShirtMarketing$44
TranslationMarketing$208.00
Website AdsMarketing$350.00
Maccas Cybercast AdsMarketing$50
Box Hill Tech MarketMarketing$33
TOTAL$7,391

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